function c1()
setElementHealth ( source, getElementHealth(source)+5 )
takePlayerMoney ( source, 2 )
end
addEvent( "onComidas1", true )
addEventHandler( "onComidas1", getRootElement(), c1 )
function c2()
setElementHealth ( source, getElementHealth(source)+15 )
takePlayerMoney ( source, 10 )
end
addEvent( "onComidas1", true )
addEventHandler( "onComidas1", getRootElement(), c2 )
function c3()
setElementHealth ( source, getElementHealth(source)+30 )
takePlayerMoney ( source, 20 )
end
addEvent( "onComidas1", true )
addEventHandler( "onComidas1", getRootElement(), c3 )
function c4()
setElementHealth ( source, getElementHealth(source)+50 )
takePlayerMoney ( source, 40 )
end
addEvent( "onComidas1", true )
addEventHandler( "onComidas1", getRootElement(), c4 )
function c5()
setElementHealth ( source, getElementHealth(source)+75 )
takePlayerMoney ( source, 70 )
end
addEvent( "onComidas1", true )
addEventHandler( "onComidas1", getRootElement(), c5 )
function c6()
setElementHealth ( source, getElementHealth(source)+90 )
takePlayerMoney ( source, 100 )
end
addEvent( "onComidas1", true )
addEventHandler( "onComidas1", getRootElement(), c6 )